Workforce Composition Planner

Plan a base crew and see where its work suitability is concentrated. Use it to spot coverage gaps and compare compositions — not to predict exact hourly output (the game's production rates depend on station, sanity, food, and Work Speed bonuses we can't observe).

Workforce

1 pals · 3 total work levels

Suitability Coverage

Handiwork
1
Transport
1
Farming
1
Kindling
0
Watering
0
Planting
0
Electricity
0
Gathering
0
Lumbering
0
Mining
0
Medicine
0
Cooling
0

Coverage gaps

No coverage in: Kindling, Watering, Planting, Electricity, Gathering, Lumbering, Mining, Medicine, Cooling

Want absolute hourly output? That depends on station type, food buffs, Work Speed bonuses, and sanity — see the work speed mechanics or use the work speed calculator.