Palworld 1.0 Pal Redesigns Explained — Every Pal That Got Updated
Palworld 1.0 quietly redesigned four Pals — Verdash, Robinquill, Fenglope, and Grintale. Here's what changed, why players think it happened, and how each redesign compares to the pre-1.0 version.
Last updated: 2026-07-11
Palworld 1.0 Pal Redesigns Explained
Between the 72 new Pals, the World Tree region, Genetic Recombination, and Server Clustering, one of Palworld 1.0's changes went almost unnoticed at launch: several existing Pals were quietly redesigned. Players discovered the updates as they logged into 1.0 and spotted their old favorites looking different.
Four redesigns have been widely documented across the community (r/Palworld's Silverr98 assembled the first side-by-side comparison thread on launch day). Here's what changed on each — and the broader pattern most players are reading into the updates.
The four redesigned Pals
Verdash — from grass Cinderace to smol boi
The pre-1.0 Verdash was a tall, lean bipedal Pal with a prominent collar-tuft, short ears, and a general silhouette that drew constant comparisons to Cinderace, the fire-type Pokémon starter. Post-1.0 Verdash is:
- Shorter overall — a more compact build
- Much longer ears — probably the biggest visual departure
- Less pronounced collar — the tuft that read as Cinderace's flame is gone
- Poofier lower body — softer shape overall
Community reaction has been strongly positive. Reddit user Pends101's line — "Verdash actually has its own identity now instead of giving off legally distinct Cinderace vibes" — has been widely echoed. Twitter user Rasen summarised it as "Verdash is now a smol boi instead of grass Cinderace."
Robinquill — leaner, no headpiece, olive cloak
Pre-1.0 Robinquill was a fuller-bodied avian Pal with a feather headpiece and colors that drew Decidueye comparisons (the ghost/grass-type owl from Pokémon Sun/Moon). Post-1.0 Robinquill:
- Leaner silhouette — noticeably slimmer overall
- Feather headpiece removed — a clean top of head now
- Olive-green cloak — replacing the previous palette that echoed Decidueye's darker greens
Of the four redesigns, this is the largest visual overhaul.
Fenglope — flame horns instead of Cobalion palette
Pre-1.0 Fenglope shared enough of the horse-like Pokémon Cobalion's blue-and-white color scheme and horn shape to be a recurring comparison. Post-1.0 Fenglope:
- Purple palette — a full color pivot
- More flame-like horns — the previous crown-style horns are replaced with something that reads much more elemental
Grintale — subtle eye and smile changes
The smallest of the four redesigns, but a deliberate one. Pre-1.0 Grintale's bright yellow eyes and jagged smile drew steady comparisons to Galarian Meowth. Post-1.0 Grintale:
- Subtle eye markings replacing the pure yellow
- Straightened teeth — the jagged smile is gone
- Overall Cheshire-cat-adjacent — the whole face reads differently
The pattern most players are reading
None of the four Pals had identical designs to Pokemon before 1.0 — the comparisons were closer to homage or style overlap. But all four had persistent, recurring comparisons across Reddit and Twitter, and post-1.0 each of them moves visibly away from that comparison.
Pocketpair hasn't publicly drawn a straight line from these redesigns to their ongoing legal situation with Nintendo. But the pattern is consistent enough that it's the community's dominant reading — and this isn't the first time Pocketpair has updated Palworld to reduce overlap with Pokémon (the pre-1.0 changes to specific Pal capture animations and one weapon design being other examples).
The other reading — which the community also floats — is that these Pals were simply due for a modern-style-guide refresh. Palworld's more recent Pal designs (introduced in Feybreak, Sakurajima, and Tides of Terraria) share a cleaner, more distinctive style than the launch roster. Verdash, Robinquill, Fenglope, and Grintale were all pre-Feybreak designs; the redesigns pull them in line with Pocketpair's current visual language.
Both readings can be true at once, and probably are.
What this means for you
If you own any of these Pals in your box: they've updated visually only. Stats, work suitabilities, and moves haven't changed. Your grinding progress is preserved.
If you were breeding a specific Pal for its look: the new designs are the current designs going forward. There's no toggle to revert.
If you were using our Paldeck to reference art: we're refreshing images for the redesigned Pals as new art becomes available from the paldex source.
Related
- v1.0 Patch Notes Recap — the full 1.0 changelog
- Palworld 1.0 — What Shipped — top-line 1.0 summary
- Paldeck — full pal database
Sources: GamesRadar+ Austin Wood on the 1.0 Pal redesigns, r/Palworld community reporting, Reddit user Silverr98's compilation thread.